Mateusz Gwiazda

Mateusz Gwiazda

Founder & Lead Engineer

LinkedIn
Console Porting Expert

Hi, we're consolegame.dev

We specialize in bringing games to PlayStation, Xbox, and Nintendo Switch. With 10 years in game development and 7 years of hands-on console porting, optimization, and certification, we help studios ship on every platform.

From memory profiling on Switch to PS5 trophy implementation and Xbox Quick Resume support, we've been through every challenge console porting can throw at you. 26+ titles shipped through Sony TRC, Microsoft XR, and Nintendo Lotcheck. We work with Unity Engine.

Work With Us

Skills & Expertise

Six disciplines, one focused stack: the full surface area of a console port.

Console Platforms

PS5 / PS4 Xbox Series X|S / Xbox One Nintendo Switch

Certification & Compliance

TRC / XR / Lotcheck Trophies & Achievements Save System Integration Full Gamepad Integration

Performance Optimization

CPU Profiling GPU Performance Memory Profiling Frame Rate Optimization

Graphics & Rendering

Shader Optimization Lighting (Probes, Baking) Particle & VFX Systems 3D Model & Texture Optimization

Audio & Input Middleware

FMOD Wwise Rewired

Engine & Tooling

Unity & C# Asset Bundles & Addressables Custom Editor Tools Multi-Platform Builds

The Journey

From first lines of code to shipping on every major console.

2016

Foundation: Unity development

Started in commercial Unity development at Dev4Play. Two Steam titles shipped. The console pivot came later.

2019

First console ports across Switch, PS4, and Xbox One

Joined Drageus Games. Started with Nintendo Switch ports, expanded into PS4 and Xbox One. 20+ titles delivered across all three previous-gen platforms. All certified through TRC, XR, and Lotcheck.

2023

First PS5 releases

Moved to Feardemic. Tales from Candleforth shipped simultaneously across Switch, PS4, PS5, and Xbox One. Anglerfish followed on Switch, PS4, and PS5. These were the first PS5 ports in the catalog.

2024

Standalone porting role

Took on a standalone porting role at Ultimate Games. Sole engineer carrying large-scale 3D simulator titles from PC source through full PS5 and Xbox Series certification.

Now

26+ titles, 48+ storefront releases

Seven years of console porting, condensed into a direct-contact partnership. Taking new projects on PlayStation, Xbox, and Nintendo Switch. Founded consolegame.dev to take on console porting work directly, for publishers and porting studios alike.

Why Work With Us

Certification-First Workflow

We've shipped through Sony TRC, Microsoft XR, and Nintendo Lotcheck across 48+ storefront releases. Every title ultimately passed cert and shipped.

Direct Line to the Developer

You talk directly to the developer porting your game. No relay delays, no lost context.

Built to Ship, Stay to Support

Day-one patches, SDK updates, and post-launch crash fixes. We don't disappear after gold master.

Let's Build Something Together

Whether you need a full port, performance optimization, or certification support - we're ready to help.